Fix standing up from crawling#929
Conversation
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Planning to deploy to my test server late tonight. I have a big airship with 1-block tall maintenance corridors that will be perfect for testing this. Have fallen through the floor a lot of times on the current version lol |
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So far so good with the testing, though it looks like we'll need an additional mixin to handle standing up from Create's cardboard armor. Not a blocker for this PR though. |
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Note from further testing: this change does tend to cause the player to crawl a lot when near the walls of a ship that's rotating. This is still better than players getting shunted through the floor, but it might be worth building a more advanced system for relaxing the player hitbox when sublevels aren't Y-axially aligned. |
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It seems this change is responsible for being forced to crawl when the airship is moving upwards quickly as well, which is quite intrusive to gameplay |
I'm going to deploy this fork to a private server for testing, but this fixed the issue in my initial testing for both: