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Hi, Could you please let me know if the following keyboard handling implementation looks correct? I’ve also tried using the latest Any guidance would be appreciated. |
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Replies: 1 comment 3 replies
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You can print all the keyboard events and see what is reaching you and what is not. |
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Can you just do
WindowEvent::KeyboardInput { event, .. } => { dbg!(&event). and also run withWAYLAND_DEBUG=1.Maybe you never get arrows because they are captured by compositor.