Releases: kirjavascript/Flex2
Releases · kirjavascript/Flex2
Release list
1.4.0
- Sonic Crackers Support
- Added Moduled KosinskiPlus compression
- Added ComperX compression
- Added Moduled ComperX compression
- Added Recent Projects menu
- Fixed Sonic 1 MapMacros DPLC bug
- Make MapMacros optional in object config
- Support loading/editing sprite labels for ASM mappings
- Select All persists when navigating between sprites
- Added Settings modal
- Added choice of palette line to start rendering from
- Added toggle for using the top left pixel as alpha when importing
- Added ability to change global UI scale
- Added command to unload everything
- Split raw editor into a new tab
- Added sprite metadata system
- Removed uuids from project files
- Fixed a bug where active tile selection wouldn't show
- Headers pointing to null bytes correctly produce an empty sprite (e.g. S1 Invincibility Stars)
thanks to @Selbi182 for help testing this release!
Full Changelog: 1.3.3...1.4.0
1.3.3
1.3.2
1.3.1
- Fix support for
@labelsyntax when using AS macros - Fix a bug with the even macro
1.3.0
- Assembler now uses AS Macro Assembler for full macro support
- MapMacros.asm definitions added for Sonic 1 and 2
- Custom ASM output support added
- Make (de)compression threaded
- Change DPLC limit to 255
- Fix issue where image data would be cached incorrectly
- Fix transparent background colour when importing images over the current sprite
1.2.2
- Added new sprite rotation algorithm: 3 shears
- Fix Sonic 3 Object null sprites
rotate.mp4
1.2.1
- Fix bug in color picker that stopped you entering hex values
1.2.0
- Sprite Rotation
- Add zoom slider in sprites tab
1.1.4
Dependency upgrades for performance improvements
1.1.2
- Assume undefined labels are at address 0 #33
- Made generated mapping labels random
- Made default format Sonic 1