✨ Unity developer focused on building gameplay systems and game tools. ✨
I am also growing my skills in TypeScript full-stack development and native Android development.
- 🔭 Unity: gameplay, UI, character systems, combat, and AI
- 🌱 TypeScript: web applications, Node.js, and NestJS
- ⚡ Android: Kotlin, Jetpack Compose, and native application development
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GameFramework-Lite A lightweight Unity game framework with modular UI, character, combat, and AI systems.
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Rolling-ball-parkour A Unity rolling-ball parkour game.
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X-AgentChat-Web An AI Agent chat interface with multi-turn conversations and tool-call visualization.
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AndroidCommonKit Reusable Android utilities and Jetpack Compose components.
- Vooya A Rust-first WASM islands runtime for existing JavaScript applications. I contribute to and help maintain the project.
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ts-node-learning-notes Notes and runnable examples for TypeScript, Node.js, and NestJS.
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engineering-journal Engineering notes, experiments, and retrospectives.
- GitHub: @XBearH
