Unity integration for the Liftoff/Vungle publisher SDKs. Windows and Android/iOS have separate architectures — Windows binds to a prebuilt native bridge DLL, while Android/iOS ship source glue compiled by Unity's per-platform build — so each platform family lives in its own folder with its own documentation.
| Folder | Description | Docs |
|---|---|---|
Packages/com.liftoff.windows-ads/ |
UPM package for Windows (Standalone x86_64). Ships the prebuilt bridge, vendor SDK, and WebView2 loader DLLs with C# bindings. | Windows/README.md |
Packages/io.liftoff.vungleads/ |
UPM package for Android / iOS (Vungle SDK by Liftoff). Java/Objective-C bridge source plus C# API; native SDK resolved via EDM4U. Developed in a private repository and also released on the Unity Asset Store. | AndroidIOS/README.md |
Windows/ |
Windows-specific sources: the C++ bridge (LiftoffUnityWindowsPlugin/, built with Visual Studio 2022) and the WindowsSDK7SampleApp/ Unity test project. |
Windows/README.md |
AndroidIOS/ |
Android/iOS test app (VungleSDKSampleApp/) built on the package's sample scenes for interstitial, rewarded, banner, and native formats. References Packages/io.liftoff.vungleads locally. |
AndroidIOS/README.md |
- Windows — follow Windows/README.md for the bridge architecture, build steps, and sample app.
- Android / iOS — follow AndroidIOS/README.md to run the test app; for production integration see the Liftoff Monetize Unity documentation.
This plugin is available under a commercial license from LMI Inc., a Liftoff Mobile, Inc. company. See LICENSE.md for details.