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Pull requests: Sandertv/gophertunnel
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minecraft: pipeline resource pack downloads
#509
opened Aug 18, 2026 by
HashimTheArab
Contributor
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minecraft/nethernet.go: Use the same domain as vanilla client
#508
opened Aug 18, 2026 by
lactyy2
Contributor
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minecraft: cut per-batch decode allocations ~1500x with pooled decompression
#504
opened Aug 13, 2026 by
HashimTheArab
Contributor
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minecraft: apply a default inbound decompression limit to dialers
#503
opened Aug 12, 2026 by
HashimTheArab
Contributor
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minecraft: share player state between listeners
#465
opened Jul 11, 2026 by
HashimTheArab
Contributor
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minecraft/conn.go: replay RequestChunkRadius received before StartGame
#462
opened Jul 8, 2026 by
RestartFU
Contributor
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Introduced IgnoreHandlers for cleaner proxy integration.
#459
opened Jul 5, 2026 by
TrippleAWap
Contributor
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Draft
Update client_bound_debug_renderer.go
#455
opened Jul 2, 2026 by
smell-of-curry
Contributor
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Fixed unauthenticated players being unable to connect
#441
opened Jun 18, 2026 by
JavierLeon9966
Contributor
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minecraft/conn.go: Re-check deferred packets on expect() to prevent handshake deadlock
#406
opened Mar 15, 2026 by
iteplenky
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Fix handling of out-of-order packets during login sequence
#389
opened Feb 2, 2026 by
EinBexiii
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Write VarInt as fast as possible by unrolling the loop
#363
opened Nov 18, 2025 by
AkmalFairuz
Contributor
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Packet Reordering + Dynamic Game Version Override (Dialer)
#307
opened Apr 12, 2025 by
rog-studios
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Refactor resource pack loading to avoid writing temp files
#286
opened Feb 19, 2025 by
GameParrot
Contributor
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