Feat: skeleton ux improvement#198
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pattern now follows default viewer_setup binding
also fixes the lifetime and binding locations to be more consistent with the default viewer setup and the input event bindings to help panel
feat: add hovered node highlight
fix: add back unconditional node draw and reduce radius clipping
temp: force transparent skeleton
feat: combine skeleton tools into one tool
…ools feat: allow dual mode merge and split
add actions for all skeleton edit buttons add mac specific binds indicate binds on buttons make controls non ambiguous tool banner shows if node from non visible skeleton block true end from being set as root
feat: add actions for all skeleton buttons and change the edit tool behaviour
refactor: use correct actions pattern following recolor
feat: Add optional layer-owned runtime cleanup
fix: block undo/redo at same time
…aCell/neuroglancer into feat/skeleton-ux-improvement
fix: split mode watchable
feat: add node outline
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