I'm unable to re-open issue #679, the bug is very similar, but the causes seem to be not related.
So, I have that scene:

There's two layers of image, both created by common.NewTextureSingle. The first image is the background, the green grass (which is 100x100). Then, on top, has a grid which is 200x200, which is just a square border.
Everything works, until zoom-out. If I zoom-out too much the texture desapears:

I'm trying to find what is causing it. I don't know if it's a bug or it's expected behaviour.
I'm unable to re-open issue #679, the bug is very similar, but the causes seem to be not related.
So, I have that scene:
There's two layers of image, both created by
common.NewTextureSingle. The first image is the background, the green grass (which is 100x100). Then, on top, has a grid which is 200x200, which is just a square border.Everything works, until zoom-out. If I zoom-out too much the texture desapears:
I'm trying to find what is causing it. I don't know if it's a bug or it's expected behaviour.