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Sprite, Tiled and panel Sprite Opacity is not consistent. #8745

Description

@VanCastar

Is there an existing issue for this?

Describe the bug

Sprite, Tiled Sprite and Panel Sprite Opacities are not consistent.
In the example all are set 50% opacity in editor (Top Row).
Via events set to 128 (Bottom Row).

Image

Steps to reproduce

Set opacity to sprite, tiled sprite and panel sprite.

GDevelop platform

Desktop

GDevelop version

5.6.272

Platform info

Details

OS (e.g. Windows, Linux, macOS, Android, iOS)

Windows

OS Version (e.g. Windows 10, macOS 10.15)

Windows 11

Additional context

Bug Submits.zip

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