Is there an existing issue for this?
Describe the bug
Sprite, Tiled Sprite and Panel Sprite Opacities are not consistent.
In the example all are set 50% opacity in editor (Top Row).
Via events set to 128 (Bottom Row).
Steps to reproduce
Set opacity to sprite, tiled sprite and panel sprite.
GDevelop platform
Desktop
GDevelop version
5.6.272
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
Windows
OS Version (e.g. Windows 10, macOS 10.15)
Windows 11
Additional context
Bug Submits.zip
Is there an existing issue for this?
Describe the bug
Sprite, Tiled Sprite and Panel Sprite Opacities are not consistent.
In the example all are set 50% opacity in editor (Top Row).
Via events set to 128 (Bottom Row).
Steps to reproduce
Set opacity to sprite, tiled sprite and panel sprite.
GDevelop platform
Desktop
GDevelop version
5.6.272
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Additional context
Bug Submits.zip