@@ -25,14 +25,14 @@ void dialog001()
2525 NULL, "\"Speaking of which, that major figure maker decided to bring out the line!", Line_WaitForInput);
2626 ModPlayVoiceLS(4, 0, "ps3/s19/00/otaf50002", 256, TRUE);
2727 OutputLine(NULL, " 発売日は要チェックなのであります…!」",
28- NULL, " We must confirm the release date ...!\"", Line_Normal);
28+ NULL, " We must confirm the release date...!\"", Line_Normal);
2929 ClearMessage();
3030
3131//オタク「しかし大人買いするには種類が多すぎるのでごわすな……。普通のファミレス制服のフィギュアなら10種類程度でごわすのに……今度のはシークレットポーズ差分込みでざっと100種類!!」
3232 if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>オタク</color>", NULL, "<color=#f5e6d3>Otaku</color>", NULL, Line_ContinueAfterTyping); }
3333 ModPlayVoiceLS(4, 0, "ps3/s19/00/otag50001", 256, TRUE);
3434 OutputLine(NULL, "「しかし大人買いするには種類が多すぎるのでごわすな……。",
35- NULL, "\"' The problem is, there's too many variations to bulk buy them ... ", GetGlobalFlag(GLinemodeSp));
35+ NULL, "\"The problem is, there's too many variations to bulk buy them... ", GetGlobalFlag(GLinemodeSp));
3636 if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>オタク</color>", NULL, "<color=#f5e6d3>Otaku</color>", NULL, Line_ContinueAfterTyping); }
3737 ModPlayVoiceLS(4, 0, "ps3/s19/00/otag50002", 256, TRUE);
3838 OutputLine(NULL, " 普通のファミレス制服のフィギュアなら10種類程度でごわすのに……今度のはシークレットポーズ差分込みでざっと100種類!!",
@@ -69,7 +69,7 @@ void dialog003()
6969 if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>オタク</color>", NULL, "<color=#f5e6d3>Otaku</color>", NULL, Line_ContinueAfterTyping); }
7070 ModPlayVoiceLS(4, 0, "ps3/s19/00/otae50008", 256, TRUE);
7171 OutputLine(NULL, "そのスタッフが余のおズボンに粗相をしたのでござるよ?",
72- NULL, " Yonder waitress was the one who wet mine pants!", Line_WaitForInput);
72+ NULL, "\" Yonder waitress was the one who wet mine pants!\" ", Line_WaitForInput);
7373 if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
7474}
7575
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