Commit e0ef001
authored
Perf: Use struct for WorkUnitResult (#12403)
### Context
`TargetEntry.ExecuteTarget()` + `TaskBuilder.ExecuteTask()` allocate a
large number of `WorkUnitResult` objects.
Nearly all of these allocations are a result of aggregating results
across item buckets, as this produces a new `WorkUnitResult` instance on
every single merge. This looks like an easy case for switching to a
struct, given these are already treated as immutable and used as value
containers (apart from 1 diff here).
Overall net ~40MB in this trace (after subtracting the small increase in
types seen below + `TargetResult` + extra lock object).
Before
<img width="1307" height="396" alt="image"
src="https://github.com/user-attachments/assets/199fe6cc-b05f-4310-a17b-01d64ce22ae1"
/>
After
<img width="1319" height="425" alt="image"
src="https://github.com/user-attachments/assets/fa5aa79c-4ff4-4e25-8cb1-34230f942e88"
/>1 parent 8501997 commit e0ef001
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