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docs/wiki/site/game/index.html

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<ul class="md-nav__list">
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Step 1: Set the Outer Field
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Step 1: Set the Outer Field, Red Out and Blue Out areas
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/blockball location game1 blue_keeper
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<h3 id="throw-ins-goal-kicks-corner-kicks">Throw-Ins, Goal Kicks &amp; Corner Kicks</h3>
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<p>When the ball leaves the playing field, BlockBall can automatically trigger a <strong>throw-in</strong>, <strong>corner kick</strong>, or <strong>goal kick</strong> instead of simply bouncing the ball back. Three setup steps are required to enable this.</p>
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<h4 id="step-1-set-the-outer-field">Step 1: Set the Outer Field</h4>
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<h4 id="step-1-set-the-outer-field-red-out-and-blue-out-areas">Step 1: Set the Outer Field, Red Out and Blue Out areas</h4>
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<p>The outer field defines the extended area players are allowed to move into when performing a throw-in, corner kick, or goal kick. It must be <strong>larger than the standard playing field</strong> so that players can reach the sideline and corner positions.</p>
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<li><strong>Select Corner A</strong>: Left-click with the axe</li>
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<div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span><span class="k">select</span><span class="w"> </span>game1<span class="w"> </span>outer_field
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</code></pre></div>
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<p>The red out and blue out areas define the zones where the ball must exit to trigger a corner kick or goal kick for each team. These should be set to cover the area behind each goal line and include the outer field.</p>
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<div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span><span class="k">select</span><span class="w"> </span>game1<span class="w"> </span>red_out
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</code></pre></div>
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<div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span><span class="k">select</span><span class="w"> </span>game1<span class="w"> </span>blue_out
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</code></pre></div>
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<p><img alt="Goal Selection Example" src="../assets/blockballarea.png" /></p>
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<div class="admonition tip">
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<p class="admonition-title">Sizing Recommendation</p>
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<p>Extend the outer field by at least 3–5 blocks beyond each sideline and goal line so players have enough room to take their positions.</p>
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<p>Stand at the desired point front of each goal (it has to be in FRONT OF the goal), then run:</p>
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<div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span>location<span class="w"> </span>game1<span class="w"> </span>red_keeper
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<h2 id="blockball-location-game1-blue_keeper"><div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span>location<span class="w"> </span>game1<span class="w"> </span>blue_keeper
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</code></pre></div></h2>
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<div class="highlight"><pre><span></span><code>/blockball<span class="w"> </span>location<span class="w"> </span>game1<span class="w"> </span>blue_keeper
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</code></pre></div>
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<h4 id="step-3-enable-throw-ins-in-the-arena-configuration">Step 3: Enable Throw-Ins in the Arena Configuration</h4>
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<p>By default the ball bounces back when it goes out of bounds. Open your arena file at<br />
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<code>plugins/BlockBall/arena/game1.yml</code> and set <code>forceField</code> to <code>false</code> under <code>ballOutOfBounds</code>:</p>

docs/wiki/site/search/search_index.json

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