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.idea
.vscode
.cache
build
build-asan
host/**/bin/
host/**/obj/
host/**/.vs/
host/**/*.csproj.user
host/native.log
host/*.png
cmake-build-*
compile_commands.json
# CMakePresets.json is the project's, and is tracked. CMakeUserPresets.json is
# yours: machine-specific paths, your own configurations. Presets in it may
# `inherit` from the tracked ones. IDEs (CLion) write it for you.
CMakeUserPresets.json
# Python packaging / wheel-build artifacts (scikit-build-core)
dist/
wheelhouse/
# ThreeBrowser self-contained win-x64 output (.\publish.ps1)
publish/
*.egg-info/
__pycache__/
# vcpkg manifest-mode install root. The wheel CI provisions PhysX here at the
# repo root (wheels.yml); scikit-build-core's sdist also honours this file, so
# the entry keeps a quarter-gigabyte SDK out of the tarball as well.
vcpkg_installed/
*.bin
*.weights
*.pt
!data/**/*.bin
imgui.ini
# wgpu-native is fetched at configure time via cmake/FetchWgpuNative.cmake
src/external/wgpu-native/
temp/
.claude
#folder used locally for capturing screenshots of the rendered output, not needed in the repo
aaa_caps
threebrowser-webgpu-*.png
# Redundant wgpu-native release artifacts; the vendored runtime uses only the
# headers, DLL, and GNU import library.
third_party/wgpu-native/wgpu-windows-*-release.zip
third_party/wgpu-native/lib/libwgpu_native.a
third_party/wgpu-native/wgpu-native-meta/
# Local planning / strategy scratch docs — kept on disk, not tracked
plans/
# Local scratch capture/repro/profiling harnesses: auto-built (examples/vulkan/CMakeLists.txt
# globs scratch/*.cpp) but never tracked. Only the README is committed, to document the convention.
examples/vulkan/scratch/*
!examples/vulkan/scratch/README.md
# Generated Norwegian region packs (large DEM heightfields + road/preview data,
# ~64 MB per pack). Regenerated from live open data via scripts/geodata; only the
# README that documents how is tracked.
geodata/*
!geodata/README.md
# misc local helpers
_build_aaa.bat
build_py.bat